![]() Yes I already know it and improved it for personal use already, but it is only xml, and I'm aksing for lua stuff. PS: Ah, you meant the mod "good godyhuts". Or alternatively: does someone know where the game prints the goodyhut reward on screen? Maybe I can catch the goodyhutreward information there, if it is not hardcoded. In xml the third and fourht might be called "GoodyHutType" and "SubTypeGoodyHut". Third may be the RewardID, but how you can find out what? (although inspiration and relics would have same value?!)įourth is an ID for the amount, but how to find out more? Second is UnitID, you can get the unit with Players:GetUnits():FindID(InitID) The event itself is one time used in a tutorial, but no params are used.ĭouble heureka 0,393220,-1068790248,1570455183 lua scripts (I do not own GS yet) with help of notepad++ for "goody" and "reward", but nothing found. Where should I check code? I already searched all.
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